Monthly Archives: October 2019

Creating a Video Tutorial

I usually write technical articles here. This article is an exception. I do not know if this is a checked exception or not though. I do not even know if this really is an exception or rather an error or just something throwable. (I am just fooling around with the different Java exception types only because I am such a fun guy and also because this is a Java blog, so it SHOULD, as defined in rfc2119, have some words about Java.)

This article is about how I create video tutorials. I have created a few. Not many. The implication of the amount is that what I tell you here is not the ultima ratio. I am almost sure that in many things I am wrong and I am open to criticism. Just be polite: a few people actually read this blog, including the comments.

I created screen video recording as product documentation when I was running my own company ten years ago. I also created some as a training for my current employer, EPAM, and also for this blog and for PACKT. (Yes, this part of the article is a commercial, please go and subscribe and learn Java 9 new features from me listening to Java 9 New Features Deep Dive [Video].)

Length

The length of a video should be 5 to 10 minutes. The shorter the better. I was worried at first about not being able to fill these time frames. But it is easy. I usually struggle with the opposite. Sometimes I can not make the video as short as I would like to.

Presentation

Many times I create a presentation to highlight what I will talk about during the demonstration. This is important. These visuals help the audience get the content and understand what they can expect in the coming five or ten minutes. In other cases, the presentation itself is the main attraction. I usually use Microsoft PowerPoint simply because that is what I have the most experience with and it is available both on Windows and OSX.

Screen Recording

I use OSX and iShowU Instant. I record video in HD format these days and I also use an external monitor attached to my mbp. The recording control is on the built-in display of the mbp, which is a bit higher resolution than HD and the recorded scene is running on the external screen.

I record applications maximized and if possible set to full screen. There is no reason to show the little “minimize, maximize, close” icons or the application frame. This is equally true on OSX, Linux or Windows.

When you do something on the screen do not explain it while doing it. Explain it before and then do it. The reason for that is that this way the keyboard and mouse noise is separated from the talk and can be muted. Also, when you type silently you have the option later while editing the video to speed up the typing. The audience gets bored seeing how the typed letters come up one after the other. You can simply speed it up for a longer typing ten times even. They will see that this is sped up, but that is not a problem unless you want to demonstrate the speed of something.

Voice Recording

I live in a little, peaceful Swiss dorf (village). The road is near and the airplanes landing to Kloten (ZRH) just fly above the house, so the voice recording environment is not ideal, but around 10pm it is acceptable. In my former (Budapest) location, I could not record without noise. So the first thing is that you need a very quiet environment. Perhaps this is the most costly investment, but it also serves other purposes: it boosts your sleep, irons your nerves. Peace is invaluable, world peace… you know.

When you consider the noise, do not only rely on your ears. I have a neighbor who is a professional drum player. Switzerland has strict noise regulation and these guys living here mean it: he is using some special drum set that suppresses the sound a lot. I am 52 and it means my hearing started to slowly decay. I would not have noticed that he is playing the drum sometimes till 11pm (which is strictly illegal, you can do the noisy activity until something like 8pm) unless I started recording. The microphone was recording it and I could hear it in the headset attached to the mic.

I also realized through the headset that the table and the chair is a huge source of the noise. PACKT supports content creators (at least they supported me) with some PDFs that give some very practical technical advice and the chair was mentioned there. Table was not. Do not lean on the table when recording. Better yet, do not even touch it.

The second important thing is the microphone. I tried to use the built-in mic of my MacBook Pro, which is exceptionally good for things like Skype, ad-hoc recording, recording a meeting, but not sufficient for tutorial recording. I bought an external microphone for 28CHF but it was not good enough. It was noisy. The one that I finally found is sufficient is a Zoom H2n recorder that also works as a USB microphone.

It stands on my desk on a tripod. I usually put a pillow between the mic and the notebook, so the noise of the vent is dumped and I also moved the external HDD under the table. The pillow thing was coming from one of the PACKT materials and it is a great idea: it works and it is simple. The HDD now stands on the floor on a cork wood base (originally it was some IKEA cooking thing) which is put on top of a thick, folded (multiple times) cloth. Even though the noise of it is almost inaudible I disconnect it when I do the recording. That also prevents a backup firing off while recording eating the CPU off from the screen recorder, which itself is not a CPU hog to my surprise, but that is a different story. Here we talk about the noise (sic) recording. Btw: while recording also disable the network, unless you want to demonstrate something that needs it. You do not want to record notification popups.

While I talk I attach a BOSE Q25 headset directly to the mic and through that I hear my own voice amplified. Because you hear your own voice from inside through your bones when you talk it sounds totally different when you listen to the recording. With the headset, the voice leaving my mouth is amplified and with active noise cancellation, I hear myself more from outside only through the microphone. It helps me to articulate better and also to recognize when my tongue twists.

Talking

I had to realize that I have to talk slow. I mean really slow. And as far as I know, most people who record voice run in the same shoe. When you record something, slow down your talk and when you feel that this is ridiculously slow then it probably is just okay.

When your tongue twists or you just realize that you made a mistake in a sentence: do not correct the part like you would do in a live presentation. Stop. Take a breath. Think. Wait 5 seconds or more. Take your time and restart from the start of the last, erroneous sentence. The 5 seconds helps you to think about where to restart from, but this is also something easy to notice on the waveform when the recorded video is edited. If there is a pause in the voice it probably is something to cut off. I also hit the table with my palm, which makes a noise overloading the microphone and is a clearly visible peak on the waveform. You can also clap your hands or use a whistle. May seem ridiculous first.

Recording face

You may want to record your face while you talk about some slides. This is good for the audience, it makes your presentation more personal. I use an external webcam for this purpose. Although iShowU Instant can put the video input on the recorded screen as a picture in the picture, I decided to record the video input separately. On OSX I can record simultaneous screen using iShowU and the video input using PhotoBooth. That way both inputs will have the same audio recorded from the same microphone. This helps to put the two videos in sync when editing and then one of the audio (presumably the one from the presentation, as it is the one less sensitive to slipped audio) can be deleted.

This way it is also possible to put the PIP face at different locations although I do not recommend that you move it a lot around. But it can many times be removed from the screen. For example, if you record slides as well as demo code then you can show your talking head on the slides and hide it when showing code demo on the screen.

When you talk you have to face the camera. It is difficult because you want to talk about a slide that is not in the camera. It is on a screen that is just at the side of the camera. The bad news is that the audience will see that you are not looking into their eyes (which is the camera). You HAVE TO look into the camera.

I was told to look at the slide, read it and then look into the camera and say the text again and then cut it off during the editing phase. It did not work. What worked was that I created a teller machine from a cardboard box, picture glass, and black paint. I also bought for something like 5$ a teller application that runs on my iPad and is reflected from the glass, which is set 45 degrees in front of the webcam. It all stands on a tripod on the table.

Video Background

I use a curtain behind my chair to have an ambient background. There is nothing wrong with a room in the background, but it may cause some problems.

A clock on the wall will show that you recorded the video in several steps. It will jump back and forth and it is distracting for the audience. It is also bad when some background items, chairs, tables, etc. jump between different cuts of the video.

Video Editing

To edit the video I use iMovie. This comes free with the operating system on a mac and has enough functionalities to edit a technical video. Sometimes I feel I lack some features, which are available in professional video editing software products but later I realize that I do not need them.

I value the Kern Burns cropping functionality very much. This was originally invented to show still pictures in a dynamic, moving way in a movie. When doing screen capture I can use this functionality to move the focus to the area of the screen, (usually showing the IDE when programming Java) that is important from the demo point of view.

Takeaway

There are many ways of doing tutorial videos, and I cannot tell what will fit your personality, topic, and audience. I wrote down my experience and I hope you can find something useful in it for you.

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A New Era for Determining Equivalence in Java?

A few month ago I read a blog post of the title “A New Era for Determining Equivalence in Java?” and it was somehow very much in line with what I developed that time in my current liebling side project Java::Geci. I recommend that you pause reding here and read the original article and then return here, even knowing that telling that a sizable percentage of the readers will not come back. The article is about how to implement equals() and hashCode() properly in Java and some food for thoughts about how it should be or rather how it should have been. In this article, I will details these for those who do not read the original articles and I also add my thoughts. Partly how using Java::Geci addresses the problems and towards the end of my article how recursive data structures should be handled in equals() and in hashCode(). (Note that the very day I was reading the article I was also polishing the mapper generator to handle recursive data structures. It was very much resonating with the problems I was actually fixing.)

If you came back or even did not go away reading the original article and even the referenced JDK letter of Liam Miller-Cushon titled “Equivalence” here you can have a short summary from my point of view of the most important statements / learning from those articles:

  • Generating equals() and hashCode() is cumbersome manually.
  • There is support in the JDK since Java 7, but still the code for the methods is there and has to be maintained.
  • IDEs can generate code for these methods, but regenerating them is still not an automated process and executing the regeneration manually is a human-error prone maintenance process. (a.k.a. you forget to run the generator)

The JDK letter from Liam Miller-Cushon titled “Equivalence” lists the tipical errors in the implementation of equals() and hashCode(). It is worth reiterating these in a bit more details. (Some text is quoted verbatim.)

  • “Overriding Object.equals(), but not hashCode(). (The contract for Object.hashCode states that if two objects are equal, then calling the hashCode() method on each of the two objects must produce the same result. Implementing equals() but not hashCode() makes that unlikely to be the case.)” This is a rookie mistake and you may say that you will never commit that. Yes, if you are a senior as a programmer but not yet a senior in your mental capabilities e.g.: forgetting where your dental prostheses are then you will never forget to create hashCode() whenever you create equals(). Note, however, that this is a very short and temporal period in life. Numerous juniors also form the codebase and the lacking hashCode() may always lurk in the deep dark corners of the haystack of the Java code and we have to use all economically viable measures to avoid the non-existence of them.
  • “Equals implementations that unconditionally recurse.” This is a common mistake and even seniors many times ignore this possible error. This is hardly ever a problem because the data structures we use are usually not recursive. When they are recursive the careless recursive implementation of the equals() or hashCode() methods may result in an infinite loop, stack overflow, and other inconvenient things. I will talk about this topic towards the end of the article.
  • “Comparing mismatched pairs of fields or getters, e.g. a == that.a && b == that.a. This is a topical typing error and it remains unnoticed very easily like topical -> typical.
  • Equals implementations that throw a NullPointerException when given a null argument. (They should return false instead.)
  • Equals implementations that throw a ClassCastException when given an argument of the wrong type. (They should return false instead.)
  • Implementing equals() by delegating to hashCode(). (Hashes collide frequently, so this will lead to false positives.)
  • Considering state in hashCode() that is not tested in the corresponding equals() method. (Objects that are equal must have the same hashCode().)
  • equals() and hashCode() implementations that use reference equality or hashCode() for array members. (They likely intended value equality and hashCode().)
  • Other bugs (which are out of scope for the proposal): usage errors like comparing two statically different types, or non-local errors with definitions (e.g. overriding equals and changing semantics, breaking substitutability)

What can we do to avoid these errors? One possibility is to enhance the language, as the mentioned proposal suggests so that the methods hashCode() and equals() can be described in a declarative way and the actual implementation, which is routine and cumbersome is done by the compiler. This is a bright future, but we have to wait for it. Java is not famous for incorporating ideas promptly. When something is implemented it is maintained for eternity in a backward-compatible manner. Therefore the choice is to implement it fast, possibly in the wrong way and live with it forever. Or wait till the industry is absolutely sure how it has to be implemented in the language and then and only that time implement it. Java is following the second way of development.

This is a shortage in the language that comes from language evolution as I described in the article Your Code is Redundant…. A temporal shortage that will be fixed later but as for now, we have to handle this shortage.

One answer to such shortage is code generation and that is where Java::Geci comes into the picture.

Java::Geci is a code generation framework that is very well fitted to create code generators that help reduce code redundancy for domain-specific problems. The code generators run during unit test execution time, which may seem a bit later, as the code was already compiled. This is, however, fixed with the working that the code generating “test” fails if it generated any code and executing the compilation and the tests the second time will not fail anymore.

Side note: This way of working may also be very familiar to any software developer: let’s run it again, it may work!

In the case of programming language evolution shortages Java::Geci is just as good, from the technical point of view. There is no technical difference between code generation for domain-specific reasons and code generation for language evolution shortage reason. In the case of language evolution issues, however, it is likely that you will find other code generation tools that also solve the issue. To generate equals() and hashCode() you can use the integrated development environment. There can be nothing simpler than selecting a menu from the IDE and click: “generate equals and hashCode”.

This solves all but one of the above problems, assuming that the generated code is well-behaving. That only one problem is that whenever the code is updated it will not run the code generator again to update the generated code. This is something that IDEs can hardly compete with Java::Geci. It is more steps to set up the Java::Geci framework than just clicking a few menu items. You need the test dependency, you have to create a unit test method and you have to annotate the class that needs the generator, or as an alternative, you have to insert an editor-fold block into the code that will contain the generated code. However, after that, you can forget the generator and you do not need to worry about any of the developers in your team forgetting to regenerate the equals() or hashCode() method.

Takeaway

  • Having the proper equals() and hashCode() methods for a class is not as simple as it seems. Writing them manually is hardly ever the best approach.

  • Use come tool that generates them and ensure that the generated code and the code generation does not exhibit any of the above common mistakes.

  • If you just need it Q&D then use the IDE menu and generate the methods. On the other hand, if you have a larger codebase, with many developers working on it and it is possible that the code generation may need re-execution then use a tool that automates the execution of the code generation. Example: Java::Geci.

  • Use the newest possibe version of the tools, like Java so that you do not lag behind available technology.

Java Record

The https://openjdk.java.net/jeps/359 outlines a new Java feature that may/will be implemented in some future versions of Java. The JEP suggests having a new type of “class”: record. The sample in the JEP reads as follows:

record Range(int lo, int hi) {
  public Range {
    if (lo > hi)  /* referring here to the implicit constructor parameters */
      throw new IllegalArgumentException(String.format("(%d,%d)", lo, hi));
  }
}

Essentially a record will be a class that intends to have only final fields that are set in the constructor. The JEP as of today also allows any other members that a class has, but essentially a record is a record, pure data and perhaps no functionality at its core. The description of a record is short and to the point and eliminates a lot of boilerplate that we would need to encode such a class in Java 13 or less or whichever version record will be implemented. The above code using conventional Java will look like the following:

public class Range {

    final int lo;
    final int hi;

    public Range(int lo, int hi) {
        if (lo > hi)  /* referring here to the implicit constructor parameters */
            throw new IllegalArgumentException(String.format("(%d,%d)", lo, hi));
        this.lo = lo;
        this.hi = hi;
    }
}

Considering my Java::Geci code generation project this was something that was screaming for a code generator to bridge the gap between today and the day when the new feature will be available on all production platforms.

Thus I started to think about how to develop this generator and I faced a few issues. The Java::Geci framework can only convert a compilable project to another compilable project. It cannot work like some other code generators that convert an incomplete source code, which cannot be compiled without the modifications of the code generator, to a complete version. This is because Java::Geci works during the test phase. To get to the test phase the code has to compile first. This is a well-known trade-off and was a design decision. In most of the cases when Java::Geci is useful this is something easy to cope with. On the other hand, we gain the advantage that the generators do not need configuration management like reading and interpreting property or XML files. They only provide an API and the code invoking them from a test configure the generators through it. The most advantage is that you can even provide call-backs in forms of method references, lambdas or object instances that are invoked by the generators so that these generators can have a totally open structure in some aspects of their working.

Why is this important in this case? The record generation is fairly simple and does not need any complex configuration, as a matter of fact, it does not need any configuration at all. On the other hand, the compilable -> compilable restrictions are affecting it. If you start to create a record using, say Java 8 and Java::Geci then your manual code will look something like this:

@Geci("record")
public class Range {

    final int lo;
    final int hi;
}

This does not compile, because by the time of the first compilation before the code generation starts the default constructor does not initialize the fields. Therefore the fields cannot be final:

@Geci("record")
public class Range {

    int lo;
    int hi;
}

Running the generator we will get

package javax0.geci.tests.record;

import javax0.geci.annotations.Geci;

@Geci("record")
public final class Range {
    final  int  lo;
    final  int  hi;

    //<editor-fold id="record">
    public Range(final int lo, final int hi) {
        this.lo = lo;
        this.hi = hi;
    }

    public int getLo() {
        return lo;
    }

    public int getHi() {
        return hi;
    }

    @Override
    public int hashCode() {
        return java.util.Objects.hash(lo, hi);
    }

    @Override
    public boolean equals(Object o) {
        if (this == o) return true;
        if (o == null || getClass() != o.getClass()) return false;
        Range that = (Range) o;
        return java.util.Objects.equals(that.lo, lo) && java.util.Objects.equals(that.hi, hi);
    }
    //</editor-fold>
}

what this generator actually does is that

  • it generates the constructor
  • converts the class and the fields to final as it is a requirement by the JEP
  • generates the getters for the fields
  • generates the equals() and hashCode() methods for the class

If the class has a void method that has the same (though case insensitive) name as the class, for example:

    public void Range(double hi, long lo) {
        if (lo > hi)  /* referring here to the implicit constructor parameters */
            throw new IllegalArgumentException(String.format("(%d,%d)", lo, hi));
    }

then the generator will

  • invoke that method from the generated constructor,
  • modify the argument list of the method to match the current list of fields.
    public void Range(final int lo, final int hi) {
        if (lo > hi)  /* referring here to the implicit constructor parameters */
            throw new IllegalArgumentException(String.format("(%d,%d)", lo, hi));
    }

    //<editor-fold id="record">
    public Range(final int lo, final int hi) {
        Range(lo, hi);
        this.lo = lo;
        this.hi = hi;
    }

Note that this generation approach tries to behave the possible closest to the actual record as proposed in the JEP and generates code that can be converted to the new syntax as soon as it is available. This is the reason why the validator method has to have the same name as the class. When converting to a real record all that has to be done is to remove the void keyword converting the method to be a constructor, remove the argument list as it will be implicit as defined in the JEP and remove all the generated code between the editor folds (also automatically generated when the generator was executed first).

The modification of the manually entered code is a new feature of Java::Geci that was triggered by the need of the Record generator and was developed to overcome the shortcomings of the compilable -&gt; compilable restriction. How a generator can use this feature that will be available in the next 1.3.0 release of Java::Geci will be detailed in a subsequent article.

Takeaway

The takeaway of this article is that you can use Java records with Java 8, 9, … even before it becomes available.